Strength: 1000 Duration: Indefinite, and Hype ATK is boosted Strength: 10% Duration: 3 turns, Shield (1000) Next ATK received will be ineffective for a fixed amount No effect when afflicted by Shorted debuffs or when Charge Bar is above 100%.Īll allies gain 10% Uplifted Charge bar is boosted on every turn Unaffected by Charge Bar Gain status effects. See Bobo, Over Here! for more details.įury of the Ram 550% Massive Fire damage to a foe.Īll allies gain Shield (1000) Next ATK received will be ineffective for a fixed amountĬaptivation Gain Instant Charge Instantly sets Charge Bar to 100% ( Bobo will provide aid in various ways while in effect.) When foe uses a special attack: Bobo grants Shield effect When debuffed at turn start: Bobo removes 1 debuff On the next turn, it'll have 2 turns remaining.Ģ.5 turns Applied during the attack phase.īobo, Over Here! Gain Bobo, Over Here! Upon taking DMG: Bobo restores HP Strength: 1000 Duration: 2.5 turns Applied during the attack phase. Consumes buffs granted by Growing Pains.ĭefense type: Also gain Shield (1000) Next ATK received will be ineffective for a fixed amount (Effect removed on next all-foe all-ally attack)Īll allies also gain Shield (2000) Next ATK received will be ineffective for a fixed amountįull Dragon Breath Big elemental damage to a foe. Rousing Wind All allies gain Mirror Image (1 time) Next one-to-one attack received will be ineffective
On the next turn, it'll have 1 turn remaining. See Interactions with Shield for more details.Įffect has a chance of activating after a normal attack during which the bullet has been cast.īullets can't be used if equipped gun does not have matching bullet slot in the barrel.ġ.5 turns Applied during the attack phase. Some characters' support skills will give additional effects to allies with Shield Next ATK received will be ineffective for a fixed amountĪdditionally, some weapons and summons are able to enhance Shield Next ATK received will be ineffective for a fixed amount , will replace any already existing Shield Next ATK received will be ineffective for a fixed amount Shields that are tied to the source of character buffs, such as Orchid's Puppet Strings Stats are sharply boosted (Cancels upon exceeding DMG stack / Can't be removed) Shield Next ATK received will be ineffective for a fixed amountĮffects do not stack and will override others based on remaining endurance, regardless of maximum endurance, duration or source.
Still take effect while shields are active.
Warning! Does not work for Plain Damage!, and Armored Chance of lowering DMG taken Warning! Does not work for Plain Damage!, but foe attacks that deal plain damage or heal damage from Zombified Receives DMG if healedĭamage Cut reducing damage taken for all elements. Or Repel Taking less DMG and reflects attacksĭamage Cut reducing damage taken and reflecting attacks. Shield blocks turn-based damage from status effects, such as Poisoned HP is lowered on every turn